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flame-gameplay-systems

Signed by SkilVault

Routes the agent to focused implementation guides for gameplay systems in Flutter games built on the Flame engine — quests, branching dialogue, inventory, combat, skill trees, save/load, achievements, shops, crafting, procedural generation, multiplayer, level editing, localization, and equipment visuals. Trigger it when the user asks to add, extend, or debug a specific game mechanic or system in a Flame/Dart game project.

Version
v0.1.1
Size
8 KB
Updated
2026-09-26
$ skilvault read --manual flame-gameplay-systems

Your client verifies the signature before reading. This explicit manual read is available on every plan. Free automatically loads five chosen skills; paid plans automatically load relevant skills across the library.