flame-gameplay-systems
Signed by SkilVault
Routes the agent to focused implementation guides for gameplay systems in Flutter games built on the Flame engine — quests, branching dialogue, inventory, combat, skill trees, save/load, achievements, shops, crafting, procedural generation, multiplayer, level editing, localization, and equipment visuals. Trigger it when the user asks to add, extend, or debug a specific game mechanic or system in a Flame/Dart game project.
- Version
- v0.1.1
- Size
- 8 KB
- Updated
- 2026-09-26
$ skilvault read --manual flame-gameplay-systemsYour client verifies the signature before reading. This explicit manual read is available on every plan. Free automatically loads five chosen skills; paid plans automatically load relevant skills across the library.