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vrm-mtoon-stroke-tuner

Games
Signed by SkilVault

Tunes and fixes outline stroke weight on VRM avatars whose materials come from the MToon implementation in the pixiv three-vrm library. Walks the loaded model's scene graph to locate MToon materials, records which ones shipped with outlines enabled, switches width measurement from model-space units to a screen-relative share of the frame, applies a width factor through a single setter that supports hiding strokes at zero and bringing them back later, and verifies the result across viewport sizes, pixel ratios and model scales. Use when a VRM character's outlines fatten as the avatar is enlarged or the camera closes in, when stroke weight drifts while zooming, or when outline width must be driven from code or a slider at runtime. Not for outline color or lighting problems, materials that lack the MToon flag, mesh or texture edits, or general camera setup.

Version
v1.0.0
Size
27 KB
Updated
2026-10-10
$ skilvault read --manual vrm-mtoon-stroke-tuner

Your client verifies the signature before reading. This explicit manual read is available on every plan. Free automatically loads five chosen skills; paid plans automatically load relevant skills across the library.